Graduate of Full Sail University with a Bachelors in Science for Game Design.
General Game Design & production Skills: Object oriented scripting, Vector Math, Inheritance, Level Design, Analytics, Progression, Perforce, Jira, Confluence.
Advanced skills in Unreal : Blueprint Visual Scripting, AI using Behavior Trees, Environment Query System, UI
Intermediate Skills In Unity : C# Scripting, Animation, Scene Management, UI